![]() ![]() Gunplay is mostly decent, feeling incredibly like the recent Call of Duty games, but it’s what is built around the shooting that brings 007 Legends down. To be honest, there are a lot of questionable design decisions when it comes to 007 Legends. It also sucks for people who don’t have Internet access all the time, since they are basically missing 1/6 th of the game, due to the Internet requirement of the Skyfall content. Activision says this is to avoid spoilers for the recent film, but that has not stopped them in the past for other movie tie-ins. What you get after finishing Moonraker is a “James Bond will return in the second week of November” and then the credits show up. ![]() 007 Legends does not even have an ending, since there is additional downloadable content on the digital stores – free I might add – that adds a Skyfall mission to the game. Perfectly fine for people who have seen the films to understand what is going on, but I am sure some people will have not seen one of them. The developers have picked some of the most famous scenes from the films and plopped the player in them without no build-up or explanation. That means there is one film representing every Bond actor.Įach story arc lasts around an hour plus, but the worst thing is that the game does not even try to make it a coherent plot. The five films that were lucky enough to feature in the game are Goldfinger, On Her Majesty’s Secret Service, License to Kill, Die Another Day and Moonraker. While Bond is sinking lower and lower, he begins to have flashbacks of his previous missions, and this is where the game kicks in to take the player back through Bond’s history. It is the scene where Bond gets shot off the train by a sniper and falls into the river. You will know what part I am speaking about if you have seen the film or its trailer. Single-player begins by using a scene from the latest Bond film, Skyfall, where James Bond is on top of a moving train fighting off an adversary. It all comes off feeling a little disrespectful. ![]() From the get-go, things start on the wrong side, because rather than sticking to the authenticity for Bond’s golden anniversary, Eurocom (the studio that did a rather good attempt at a Goldeneye re-visioning) have kept the stories intact but muddled them up with present technological advancements (Sony Xperia smartphone hacking in 1964?) and poor gameplay design, all while using Daniel Craig’s face as James Bond throughout the five films that have been selected for this legend’s celebration. Sadly, implementing that into 007 Legends has not done justice for the historic franchise. The idea of a James Bond game that celebrates 50 years of the iconic British spy by allowing players to participate in some of the older films, sounds like a great idea on paper. ![]()
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